![]() ![]() ![]() Just like the rest of the series, you’ll need to advance through Ages to improve your civilization, but this time around you’ll actually need to construct a “Landmark” to advance. “ Age of Empires IV goes back to basics by setting itself in the medieval age.” However, there’s actually a ton of new elements running under the hood, that give this entry a markedly different feel. ![]() At first glance, Age of Empires IV looks similar to past games with the whole focus on collecting resources, fortifying your settlement, and directing an army. The interplay between civilizations is absolutely brilliant, and it’s an absolute blast learning the ins and outs of each one. I could list the differences between civilizations all day, as many also have special buildings, units, research, and more. Then you have the Rus, who get major bonuses from hunting animals and accrue bounties. Meanwhile, the Abbasid Dynasty is focused entirely around their unique House of Wisdom building, and the only way to advance ages is by constructing buildings within the range of the House of Wisdom, thus expanding it. For example, the Mongols focus on ranged combat, get resources from burning buildings, and, due to their nomadic history, are the only civilization that can literally pick up and move their buildings. ![]()
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